• November 13th, 2008 by Fred

Tags: , , ,

CastlevaniaContraDuck HuntMetal GearMortal Combat

These might be the most brilliant things I have ever seen. I grew up with the Nintendo Entertainment System, so when I came across these images (via Ffffound – which is a gift from ADHD heaven), I was instantly impressed.

Beyond this sense of nostalgia, these pieces remind of some important points. I think we, as graphic designers, have a tendancy to go about our business without realizing that the computer is a tool. It is a means, not an end. However, we too often abandon the sketching process in favor of a quick execution on a machine. I find that my process can be greatly enriched by taking the initiative (especially early in the process) to explore other mediums. Cross-training, if you will.

Now I’m not suggesting that I begin sketching in LEGO blocks, but these are great examples of how a two dimensional design can be demonstrated in a three dimensional space.

So, without further ado, please bask in their glory and ridiculousness. I give you LEGO interpretations of popular NES titles by skinny coder:



Duck Hunt

Metal Gear

Mortal Combat

There is one comment to “NES via LEGO”

  1. Josh says:

    This guy has way too much time on his hands and way to many legos. I guess I’m just jealous though. I agree with you about exploring other mediums, especially early on in the design process. Great find, thanks.

Leave a Comment

* required field

Type the following two words into the field below, then click 'Submit Comment'